Invited guests Guadalindie 2025

Mark Brown
Game Maker's Toolkit
Mark Brown is a video game developer and journalist. He is the creator of Game Maker’s Toolkit: an award-winning YouTube series about game design and development, with over 200 million views. He is also the developer of the game Mind Over Magnet. Mark is also a professional design consultant, gives guest lectures around the world to universities and game development studios, and has run several successful game jams. He has contributed to publications like EDGE Magazine, Wired, and Polygon.

Sam Barlow
Game Director
Sam Barlow is the founder of Half Mermaid Productions and a director and writer of games that push the boundaries of interactive narrative. Silent Hill: Shattered Memories psychologically profiled its own players; Her Story reinvented the detective genre for the YouTube generation, and Telling Lies explored the conflict between government and intimacy via lives lived over video calls. In 2022 he released his most ambitious project yet, IMMORTALITY, a horror story about 20th Century filmmaking, art and death. IMMORTALITY won the BAFTA for Best Narrative and was the first indie game to receive a perfect 10/10 score in Edge Magazine. Barlow is currently working on two horror projects, codenamed Project C and Project D.

Keita Takahashi
game designer
"I have made some silly games in the past, and now working on "to a T" which is game about T-posed teenager and a dog."

Kitty & Jan Willem
Makes games
They have worked on amazing games either individually or together: Luftrausers, Nuclear Throne, Horizon: Zero Dawn, Minit, Disc Room..

Mirella Díez
Senior Audio Designer en ZA/UM
Audio Designer surviving in the industry by making booms and pows since 2013. You can hear me in games like CONTROL, RiME, Cataclysm, After Us, etc. Currently working at ZA/UM creators of Disco Elysium.

Afry Curiel
Senior Narrative Designer
He is a Narrative Designer with 10 years of experience. He has worked in studios such as Nomada Studio, Ubisoft and Splash Damage.

Victoria Tran
Communications Director at Innersloth and Portfolio Manager at Outersloth
Victoria Tran is the Communications Director at Innersloth (creators of Among Us), co-runs the indie game fund Outersloth, and is an organizer for Wholesome Games. Her other games work in community and social strategy includes Venba, Unpacking, Dwarf Fortress, Boyfriend Dungeon, and more.

Sara López Productions
Soundtrack Composer
Sara Lopez Productions is a composer of soundtracks for audiovisual media, expert in videogames and from Tenerife. It may not seem like it, but it's important, because she speaks very fast. An inveterate geek and lover of good vibes, Sara studied guitar at the Conservatorio Superior de Tenerife, the Bachelor of Composition at the University of Music in Freiburg, Germany, and the Master of Composition for Audiovisual Media at the ESMUC, Barcelona. Among his works, we can highlight the DCL credits of Blasphemous II ‘Mea Culpa’, the BSO of the videoMonsters' Act, awarded for best soundtrack at the Indie Spain Jam 23, and the last 13 levels of the video game Human Fall Flat. Warning: he's likely to make a lot of bad jokes during the event. Sorryn't.

Arnaud De Bock
indie game developer
Arnaud De Bock es un desarrollador de juegos independiente afincado en Londres con más de una década de experiencia en el diseño de juegos. Sus créditos incluyen: Reigns, Pikuniku, Card Shark y Crush House. Fuera del desarrollo de juegos, a Arnaud le interesa correr, la cerámica, la probabilidad y el budismo.